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No, this isn’t a drawing of 9/11, but rather this was drawn two years earlier for Lilo & Stitch.
I wasn't sure how much time I had spent on first in this series of three figure drawings, so I estimated that it was between eight minutes or seven, but now I'm doubtful that is accurate. I was poking around my sketch pads and I came across this drawing where I had written down the time limit as three minutes. 

Here's a figure drawing I did last week.
Hello everyone:
For those of you that are unfamilar with Sketchclub, it's a memory drawing game. We spot a person, try to memorize them quickly as we walk by, and then attempt to draw them from memory once we get back to the office. The trick is not to see what the other artists are doing.
Ladies and gents, I've posted my latest installment at El-Pacifico.
Here's one I did for Brother Bear. I was asked to draw the abandoned human's village.
Today we had our usual figure drawing class, but the model wasn't very inspiring.
In this scene, the Tut shrine was delivered at the dock.
By popular request, here's another one. This drawing actually hooks up with the previous one. If you are standing in the living room, and walk past the TV through the door on left, you would enter this kitchen on the right side. I had done a floor plan to make the whole thing work out.
Back in 2002, while I was working as a freelance artist, I did a little work on Tutenstein.
It has been a while since I've posted on Sketchclub, but here it is!
The saga continues! I've posted another full page of Pirate action at:
This one goes way back to 1996. (Yikes, a decade, it doesn’t seem that long ago.) I was asked by the director Roger Allers to do some development work on an epic Inca project he was developing at Disney. The working title for the project was, Children Of The Sun, which then was changed to Children In The Sun, Kingdom In The Sun, and lastly, The Emperor’s New Groove.
The other day my daughters were watching Shrek 3D. They were wearing those red and blue 3D glasses, and it gave me an idea. I took one of my old drawings in Photoshop and made it 3D. If you have some of those red and blue 3D glasses at home, you might want to have a look at my 3D mouse and see if it's working for you.
Here's one from a few years back. 
This image was drawn with a China Marker on tracing paper. Once I scanned it, I superimposed the image over a textured background to give it a more "artsy" look. The image was drawn in five minutes.
I've been figure drawing regularly since 1989. That's NOT including the four years of figure drawing in art school from 1983-1987. I think figure drawing is the cornerstone of good draftsmanship and design, and so I make an effort to attend figure drawing classes on a weekly basis. When I was in Utah, I also taught figure drawing, as well as participated in an open drawing lab.
Back in 1998, I did about a year's worth of development work on Walt Disney's Atlantis. Although the film had many story and concept problems, I have to admit it was a lot of fun to work on. The Art-Of book for this film had about ten of my visual development images printed, however this was not one of the images printed in the book.
Again, this drawing was done in developement for Disney's Lilo & Stitch. In this scene, Lilo is feeding Pudge the fish her peanut butter and jelly sandwich. This image never made it to the final film, but the idea of the fish was kept during the title sequence as a down shot through the water. I like their verison better.
A couple years ago a friend asked me to sketch a few pages in his sketchbook. I wasn't sure what to draw, so I sat down in front of the TV and sketched these out. The film was some old black and white German film with a very young Ingrid Bergman in it. There were English subtitles, but I was busy sketching and wasn't paying attention to the story. However, there were some really great looking faces and lighting situations.

I have posted a full comic page on http://el-pacifico.blogspot.com.
Years ago, while working as a freelancer, I did a some design work for a commerical spot. I was contacted by Rhythm and Hues, their client needed a monster that would represent a two fold problem, and two designs. The art director for this project was the very well accomplished Dan Quarnstrom.

You've heard of Sketchclub, now we're trying a new blog altogether ... a pirate blog! Go to,
Here's another image that was drawn for Lilo & Stitch...and perhaps my favorite and most sentimental image.
In 1999, I was asked to be part of the Lilo & Stitch crew. Along with Mulan, this is one of the films I am most proud of during my tenure working for the mouse.
We had to reschedule our Sketchclub lunch for Tuesday because of some upcoming company plans on Friday. It was a good time sketching, and a fun "mark" for the memory sketch.
Here's another card I've painted for Wizards of the Coast. The assignment was to paint a centaur ranger with mystical powers ... hence the smoke and the glowing eyes. That was part of the requirements for this piece.
Check out the latest memory sketch at sketchclub, and see how they compare. I had a sneak peak at Marcos' sketch (don't worry, I wasn't cheating ... I already had my sketch done), and it's a good one.
This image was done for Wizards of the Coast back in 2002. And, sadly, this is one of my last acrylic paintings. Since then, I've gone the digital route for the sake of expedience and flexibility, but there is something charming about the surface and texture of physical paint verses digital paint. Of course, the image you are looking at had to be digitized, so it makes the surface irrelevant to anyone surfing the net. But, there is a certain electricity you get when holding an original painting in your hands.
After I completed my formal art training I went to work in the entertainment world. Unfortunately, when I started working, I realized that I was ill equipped for the profession I had managed to talk myself into. Thus, began my effort to fill in the gaps that my formal education failed to fill.
Don't forget to check out Sketchclub.blogspot to see how our memory drawings compare. I've provided a link to make it easier.
Here's an image I did a few years back for a gaming company. I can't remember which game the design was for, but the creation of the character, clothing and motorcycle were left up to me.
All right ... after a few E-mails and verbal requests, I thought I would go ahead and post the entire western image. Sorry for the watermark, but I've been planning to make prints of this image and I don't want to post a high res version on the blog. However, this allows you to see the total composition.
This is my latest sketch that I've posted at http://Sketchclub.blogspot.com. Stephen Silver and I created Sketchclub out of an exercise I developed years ago.
This image was created for Wizards of the Coast collector gaming cards. The assignment was to create castle guards killing a giant lava creature. Even in death, the creature can be very dangerous as its blood is made of molten lava.
Greetings everyone. Well, it's about time I got my own blog, so here it is. Not much to start with, but there's more to come.© VIGNALI STUDIO 2016 . Powered by Blogger . Blogger templates . New Blogger Templates